﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace YFrameWork.RunTime {
    /// <summary>
    /// UIcanvas的基类
    /// </summary>
    public abstract class UICanvasBase : MonoBehaviour
    {
        /// <summary>
        /// 初始化Canvas
        /// </summary>
        public abstract void Init();
    }
}